Visual novels, people are mildly. Those who like the games of genres love about about the same as the crosses, which I talked about in the last video. Namely, unusual, and most importantly interesting and good stories. Visual short stories hate mainly those who are most important gameplay. After all, all that you do in them is just reading a pack of texts, and sometimes choose what will answer or do in the game. It’s funny, but if you ask the mass player, what visual novels he knows, only two games will come to mind: endless summer and Doki Doki Literature Club. Moreover, to both games, people may have different opinions. With endless summer you can still understand. In fact, it was a bloated fan fiction, about the Hikka of the protagonist who was niaryedly whistled, what an insignificant life he had, mysteriously, is in the Soviet pioneer camp. Document, the game did not have a single visual style, because of which the pictures in the game differed from more or less high-quality, to complete garbage. Well, a cherry on the cake – it was also a hentai game that causes a strong shock at one who naively believed that this was a simple short story about a pioneer camp.

With Doki Doki, things were better, but also far from perfect. Dan Salvato, unlike Soviet Games, made a simple, but no less interesting game, with a single visual, excellent music, and attractive characters. However, Dan either did not have time to reveal the characters, or put the bolt on this. Since after the well -known entertainment moment, the game began to go on a gap, scaring the player with scramers, glitches, as well as ugly and mocking the heroines. Therefore, when Dan is mocking Natsuki and Yuri, a player who could not get to the heroines will be frankly poher, what Monica will do with them. Of course, one of the watches will remember the existence of Tiny Bunny, but I … I have no concept that this game is a game.

Fans of visual short stories can present a bunch of little -known games, with interesting stories and characters. However, the mass player just skip these games by, as if good they would not be. But what if I tell you that there is a game that will appeal to both connoisseurs of the genre and an unpretentious mass game? This is exactly the game I found! I greet Yaro! This is a teetotaler who to try on the role of bartender today! And this is a review on the cyberpannaya burgundy action VA-11 Hall-A!

Cyberpank in Venezuel

VA-11 Hall-A has a very curious story. The game was developed by the Sukeban Games studio, which was based in Venezuela. You at least know something about Venezuela? I don’t! The only thing I know about her is that Arca escaped from there, and nothing more! The main game designer Christopher Ortis, wanted to create a game where the player as a bartender gave drinks to guests and listened to their stories. The most interesting thing, the actions took place in the world of Cyberpan, where everyone had implants, and corporations followed your every step.

And in general, a full -fledged game could not have happened, because the first demo of the game was made only for the Cyperpunk Game Jam event in 2014. However, people were interested in the idea of ​​the game, and Sukeban still decided to make a full-fledged game! Inspired by Cyberpank by works, the studio began to work on the game. Nevertheless, another question soon arose: what to tell the player? I didn’t have to look for an answer for a long time. Let me remind you that Sukeban Games from Venezuela, and this is among other South America. In this continent, murders, robberies take place every day, and the states are corrupt through and through, and you will not wait for any calm life there. Therefore, all stories and even characters were partially taken from real life, which is a very setting game.

After two years of intensive development, simultaneously finding the publisher in the person of YSBryd Games (what kind of stupid names then), VA-11 Hall-A was light in March 2016. And years later, the game gradually appeared on the consoles, behind some dick was ported to PS vita, and unofficially appeared on mobile phones, spreading to a freebie. Players and the press, in principle, warmly met the game for a very unusual narrative, which we will talk about. Well, let’s take the shaker, put on the apron, and we will try on the role of the bartender in VA-11 Hall-A!

The routine work of the bartender.

Let’s start a full -fledged story about the game not from the plot, but with gameplay. I decided so, because I have no idea how I will talk about everything normally after the plot. So I will tell about gameplay immediately, and then you can tell about the plot and characters. Gameplay in VA-11 Hall-A can be conditionally divided into two parts: rest and work. In his spare time, before work, the main character leafs through her phone, watching the news and reading posts on forums, or on sites. It would seem a trifle, but they perfectly immerse into the world of the game, which is simultaneously filled with funny and absurd events, and also shows the cruelty and corruption of this world.

The second and main part of the gameplay takes place in the bar. Clients of varying degrees of adequacy will come to you every day. You, as a bartender, must fulfill all their Wishlist, and submit the drinks that they order. But before that, this very drink should be what I would have thought to do. In order to create a drink, the player has five ingredients. ATELGID responsible for the sweetness of the drink. Bronson extract, which somehow makes the taste more brave or something. Powder delta is an analogue of rat game in the world, which for some reason is used in the bar. Flanergide makes a cocktail slightly more acute. And finally, the main ingredient in the bar is carpatrine. Its peculiarity lies in the fact that it makes any cocktail alcoholic. It is also curious that at the request of the bartender, he can add as much karmotin to the initially non -alcoholic drink as he wishes. Moreover, all this abuse of karotrin is not just like that. Monging alcohol that is not suspecting the client, the player can make the character speak a little more frank. I can say because I did not notice much difference. Also, the player can double the drink size, which, however, do not double your profits.

By the way! The player https://casino-luxury.co.uk/ must constantly earn a living, getting for every money, giving the right drinks. If you are screwed up, and give the wrong cocktail to the client, then you will not get anything. At the end of each day, the player, the player receives money, as well as a little from the boss. If you are at least mistaken with the order, then figs to you, not a bonus! And where to put everything earned? The answer is simple: spend! Before the start of the day, the player can buy objects and wallpaper to decorate his room. With the installation of a new application for decor on the phone, the player can decorate the room with wallpaper. True, keep your head cold when buying wallpaper. Here, it would seem, are ordinary wallpapers with an Android singer, well, what can go wrong? Decor items that the player can buy do not just exist. Every day, the main character constantly wants to buy something for home. If this player acquires (for example, banks with beer), then she will completely focus on work, and will help to choose and mix the right one for the client. If you score for the Wishlist of the heroine, then she will soak in the clouds, and instead of help, they will think about anything other than work. On this about gameplay, I told everything, but now about the plot!

The plot that is not.

Let’s be honest right away! In VA-11 Hall-A … no plot! In general, no! That is, the game gives a small tie in the entry, but nothing more. So! 2070 some year there. The world lives in a small anti -utopia, where corporations are following each in the city. But the benefits, in this cruel world, there is a bar who, with its drink, will help the guests forget about today’s world for some time. The name of this bar VA-11 Hall-A!

The main character of the game is Julian Stingrey (or just Jill). She is 27, and she is a bartender in VA-11 Hall-A. Her story begins with a dream, where some girl who calls herself Anna tries to start a conversation with Jill. After a little conversation, it turns out that it was a dream. However, then, she discovers a letter from her ex -girlfriend Lenor, whose story you will not hear here. Having chatted a hole with her cat, the girl goes to work.On the spot, Jill was already waiting for her colleague Gillian, who is deciding in spite Jill, to carry out her basic work course of the bartender. Having completed her studies, the girl sends Gillian to clean the restrooms, who, after the corporate party, did not turn so. On this, the story of the plot VA-11 Hall-A has come to an end.

I know, ineffective! In past videos, I stretched the story about the plot for 6-7 minutes, but as I said earlier, there is no like such. After all, the main part of the game is aimed at dialogs, not the heroine itself. Even that girl in a dream, and that letter will play a role only at the end of the game. Yes! The game is divided into three chapters, a week in each. Moreover, the first week is the longest chapter. Since due to the introduction of characters, and a large number of drinks that they order, the days can last an hour, or even one and a half, which can push away the desire to try the game. Further, all the remaining days will pass quickly enough, and you will barely notice that you will pass the whole game soon. Well, now to what the game is worth going.

Template from the outside, deep inside.

According to the scriptwriter of the game Fernando Damas, the developers wanted to concentrate on secondary characters who visit the bar. And you know, you can agree with him. If the plot in VA-11 Hall-A is simply absent, then the characters turned out perfectly here. In many ways, this happens due to contrast. At the first acquaintance, it seems that these are stereotypical heroes who came from the same stereotypical films, anime, and so on. But the longer Jill interacts with them, the stronger they show themselves as deeper personalities. Therefore, these characters seem alive.

Of course, to say this about the main character Julianna is very difficult – this is a bartender, and the most common. Unlike many other characters in the game, Jill is a calm, detached girl who preserves poker Face, no matter what. Even if any assholes are lying to her in the bar, she will not show it, and will be calm to talk, no matter what kind of nonsense they will carry. Of course, Jill herself can also get away from her image, and get out of his temper if she is given emotionally. Here is the most indicative example: when the sister of her ex -girlfriend will fall into the bar, she will begin to curse Jill for what, then she is her sister at the most inopportune moment. And in the end, she does not withstand, and waters the girl obscenities. Well, or when, under the influence of Pivas, Jill begins to carry a nonsense boss-this is in his own way. Otherwise, she will be calm until the very end.

However, as I said earlier, all secondary characters literally pull all attention to themselves. They show themselves at first as clicked characters, but as the game, reveal themselves from the most unexpected side. Of course, I will not list, therefore, I will say those who are stuck in my memory most of all. On the first day, a softer bursts to Jill, who looks threatening. However, you just have to take off the helmet, as it was hidden behind the helmet … Girl, and very sweet. Sei (so her name) manages to combine the complete concentration of his work, and shows himself as shy and in places even naive. Even when, after an unsuccessful salvation, Say injures her eye, she still shows herself a strong and cheerful personality that I really like.

The perfect couple for Sei is her friend Stella. A girl-girl, which, at the first appearance, shows itself as an arrogant and selfish personality. Instead of just making orders, she makes us play riddles, and guess which drink to give her. But when Say literally tells her friend to end the garbage, and said, like a normal person, then a surprise, she shows herself from a completely different side. She is calm, caring, and most importantly, kind, and humanly will survive for her girlfriend, who no longer answers and not get in touch. Well, Stella herself is not alien to blush, and even smile. When she smiles at the mi-mi-meter literally explodes into pieces.

Dorothy! How can we talk about characters in VA-11 Hall-A, and do not mention Dorothy? It seems to me that there is no way. At first glance, it seems that Dorothy is a typical anime loli. But as soon as she speaks, and it turns out that she is confused, and a lustful. Lilim (roughly speaking androids) is engaged in an escort, and does not see anything bad. So if you are a sezo streamer or vituber, then Dorothy to destroy your innocence completely. Dorothy is one of the few characters that is true to its character, but there is a revelation. For example, a story about her guardian. Well, in addition, Dorothy is the most talkative character in the game, and therefore, she constantly starts a conversation with other visitors.

But personally, the favorite among all the characters is Alma. At first glance, it may be that alma is essentially a dumb blonde. Even her first appearance begins with the fact that she broke up two weeks later, and offends Jill, who did not even try to advise her. Dumb blonde? Of course, you say, but no. Upon closer acquaintance, Alma shows herself smart, and most importantly a devoted and responsible girl. She works as a hacker, and can talk about guys, but also about implants, about complex scientific things. She is devoted to her family, although some members of her family are terribly disappointed. Well, Alma herself can not only support Jill in difficult in a minute, but also to help Jill speak out … literally pulling it out of the working place, and taking it accordingly. I understand this good friend!

There are still a lot of other characters, but I am not very grief in the desire to stretch the review. I only note that the game has characters of one -day. They appear one by one, maybe twice, and you will forget about them very quickly. And there are those characters who are assholes in everything. Chauvinist manager of the yellowing news site, which is constantly trying to get hot. As well as a dumb stimmer, which for the sake of views will undress naked. Eh … it would be funny if not for so sad.

But the last thing to tell in the game … endings. I know that it had to be said when it came to the plot. But I’m talking about them only now. There are 6 endings in the game, and 5 of them can literally collect the passage. All that needs to be done is certain conditions in the established bottom. Even the bad ending that occurred due to the fact that I bought wallpaper with pop-aidol, you can’t say right that it is bad. After all, yes, you are now left without an apartment, but now you are one bed with Alma. So to speak, that it is bad, the tongue honestly does not turn.

Also, after passing the game, you can plunge into the Corgi party, the consequences of which Gillian had to rake at the beginning of the game. And also to talk with the same Anna, who in a dream Jill, and also suddenly appeared in the third week. Revelations from her really are not worth. Since when conversation, it destroy the fourth wall, and nothing else. On this, the story of the plot and characters came to an end. Well, let’s finish on trifles.

In the same bar

Talking about the VA-11 Hall-A visual. Largely due to the fact that actions take place in one place and all. The world also cannot be clearly evaluated, because we really did not see this very city. Therefore, we will mention the characters and finish on this. The design of each character, no matter who he turned out well. Due to the fact that everyone in the bar does not look like each other, it allows you to remain unique, which is certainly good. And a little pixel visual Snatcher Hideo Kojima, plays good. That’s all! Music!

Best background music.

Music in VA-11 Hall-A is an interesting thing. Inspired by Waporweow with music, the soundtrack perfectly falls on the world of the game. The music opening the main menu sounds minimalist, but beautiful. All other music in the game is also good. Each song has its own wib, and it all sounds cool … like a background. If you try to listen to music separately, listening to every melody, then boredom will overtake you. That is, to this music is very bastardly to write texts, to mount, clean in the house, and lose matches in Tetris with a score of 0: 3. But listening to them constantly, and at the same time listening to music, there was no particular desire. Again! I do not see anything wrong with putting music on the background and doing your own business, so if you need such music, then feel free to download the soundtrack VA-11 Hall-A. Well, now the result!

VA-11 HAL-A-a unique game. She destroyed all the expectations from the game, and instead of a gloomy story about the anti -utopian future, and talked about people who live an ordinary life. Instead of stereotypical persons, the game showed personalities who were interesting on their own. As for me, everyone has to go through VA-11 Hall-A. It doesn’t matter if you love visual novels, despise them, or are there generally indifferent to the genre. Thanks to his mundane character, the game is felt truly alive, and real. But the most important thing is that the game has a small one, but still influence. So, for example, after Coffee Talk. A game with a similar gameplay, where we play the role of barists, and communicate with customers. Will the sequel VA-11 Hall-A hard to say. If you believe the rumors of Sukeban Games, creative disagreements have appeared that I have been going for the third year. I hope that the studio will solve all its disagreements, and VA-11 Hall-A will someday, but we will see.

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